Pocket build in app purchases5/12/2023 ![]() ![]() For example, this could be purchasing currency in a game that’ll run out in due time, and users can again purchase the consumable product to get currency, food, etc. A consumable product is one in which a user can purchase repeatedly to get access to in-app content.And again, this one-time product has two different categories, as shown above: A one-time product is an item that users can purchase with a single, nonrecurring charge. One-time productsīy the name itself, we understand that it’s a one-time purchase without a recurring charge. The in-app purchases mainly consist of two types of items: one-time products and subscriptions. ![]()
0 Comments
Leave a Reply.AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |